JOBS

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Senior Gameplay Engineer

Vertigo Games is looking for talented senior gameplay engineers to push the boundaries of VR with their upcoming titles.

 

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Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with artists, designers and other engineers to design and implement mechanics
  • Work closely with our system engineers to implement and improve our game systems framework

Qualifications:

  • A minimum of 5 years of programming experience in the game industry
  • Shipped at least one title
  • Excellent demonstratable C# knowledge
  • Fluent in English, both verbally and written, Dutch is a plus
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • A good understanding of 3D math used in games
  • A passion for creating optimized, scalable and clear code
  • A passion for creating games

Plusses:

  • Knowledge of other C based languages
  • Experience working with Unreal or other game engines
  • Exceptional knowledge of one or more game systems (Networking, Audio, Graphics…)
  • Experience in VR development
  • Shipped a console or mobile game

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

 

Gameplay Engineer

Vertigo Games is looking for talented gameplay engineers to push the boundaries of VR with their upcoming titles.

 

Read more

Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with artists, designers and other engineers to design and implement mechanics

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • A good understanding of 3D math used in games
  • A passion for creating games
  • Familiar with CS fundamentals, including algorithms, data structures and design patterns
  • Experience in building and debugging games
  • Able to communicate with non-technical users
  • Fluent in English, both verbally and written, Dutch is a plus

Plusses:

  • Experience working with Unreal or other game engines
  • Knowledge of other C based languages
  • Experience in VR development
  • Experience with code and graphics performance tools
  • Experience with data-driven game development

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Graphics Engineer

Vertigo Games, the developer of Arizona Sunshine, is looking for a talented graphics engineer to push the boundaries of VR with their upcoming titles.

 

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Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with our system engineers to implement and improve our rendering game systems
  • Work closely with our artists to design, optimize and implement graphic workflows and shaders

Qualifications:

  • A minimum of 3 years of programming experience in the game industry
  • Shipped at least one title
  • Excellent demonstratable C# knowledge
  • Knowledge of how the rendering pipeline of Unity operates
  • Strong 3D math and algorithmic skills
  • Fluent in English, both verbally and written, Dutch is a plus
  • Familiar with state of the art rendering techniques, graphics hardware, shared development and graphics APIs
  • Knowledge of lighting techniques
  • Knowledge of Cg/HLSL
  • Experience with code and graphics performance tools
  • A passion for creating beautiful, yet performant, games

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development
  • Experience working on mobile or console games

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Audio Engineer

Vertigo Games is looking for a talented audio engineer to push the boundaries of VR with their upcoming titles.

 

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Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with the audio team to design, optimize and implement our audio game systems and features
  • Work closely with the engine team to extend audio workflows and pipelines

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • Experience with middleware such as WWise or Fmod
  • Familiar with spatial audio solutions (e.g. Oculus Audio or Steam Audio)
  • A passion for creating games and interactive sound
  • Able to communicate with non-technical users
  • Fluent in English, both verbally and written, Dutch is a plus

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development
  • Extensive knowledge with multi-threading

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Networking Engineer

Vertigo Games is looking for talented networking engineers to push the boundaries of VR with their upcoming titles.

 

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Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with our system engineers to implement and improve our networking game systems
  • Work closely with our game teams to implement networking for features
  • Develop and maintain cloud based server solutions
  • Versioning and maintaining backwards compatibility of networking systems

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Fluent in English, both verbally and written, Dutch is a plus
  • Experience in client, server and network development
  • Experience with RESTful and JSON
  • Knowledge of concurrency, fault tolerance, distributed systems and scalability
  • Comfortable with Linux and UNIX server environments
  • A passion for creating games

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development
  • Experience working on mobile or console games
  • Experience with containerized systems and deployments (e.g. Docker, Kubernetes)
  • Understanding of various security methods and protocols such as Authentication and Access control, Cryptography, Obfuscation
  • Experience with developing authentication systems

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Tools & Automation Engineer

Vertigo Games is looking for a talented audio engineer to push the boundaries of VR with their upcoming titles.

 

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Responsibilities:

  • Write clear, portable and maintainable code
  • Design and implement tools for the game team
  • Design and implement automation standards and systems

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Fluent in English, both verbally and written, Dutch is a plus
  • Experience in the creation of automation frameworks
  • Experience with build automation software such as Teamcity and Jenkins
  • Comfortable interfacing with large C# codebases
  • An understanding of tools used by games, such as exporters, combiners, visual scripting and deployment systems
  • A passion for game development and sustainable software

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

International PR Manager

Vertigo Games is hiring! The leading publisher and developer of VR games is looking for an International PR Manager for their offices in the center of Rotterdam, The Netherlands. Join forces with passionate teams and work on some of the world’s most popular VR games to date.

 

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Reporting directly to the Marketing Director, the International PR Manager will lead our efforts to launch our VR games internationally by crafting and telling relevant, credible stories and communicating with press, influencers and our player communities. The right candidate will be able to deliver strategic PR & community plans and creative ideas to promote our VR games, as well as execute them.

Responsibilities:

  • Build and execute PR & community plans for upcoming VR game releases
  • Copywrite for press releases, social media and other external communication purposes
  • Build and maintain global relations with relevant press and influencers
  • Plan, execute and attend press tours and events in key markets
  • Manage presence at & attend international trade shows and events
  • Collaborate with external PR agencies to support local PR activities
  • Engage fan base via community channels, including social media and forums
  • Support and compliment partner marketing activities
  • Collaborate with production team for PR & social media creative
  • Present PR & community plans and results to Marketing Director

Qualifications:

  • Experience in PR or related fields within the gaming industry
  • A degree in marketing or communication
  • Excellent written and spoken English
  • Strong knowledge of gaming press and influencers
  • Strong planning skills, basic knowledge of Office programs
  • Experience and interest in public / on-camera speaking
  • A natural flair for copywriting
  • A social media native

Plusses:

  • A passion for VR
  • Dutch
  • Shipped a VR game

What we offer:

  • The opportunity to work on the most cutting-edge VR games
  • Regular opportunities to travel abroad for business
  • An enthusiastic team full of (VR) gaming enthusiasts
  • Flexible working hours
  • A bright work place located right in the middle of Rotterdam
  • Free access to gyms through company sports plan
  • Social events including Friday afterwork drinks
  • Gaming on the job

To apply for this position, please submit your CV and application letter to : jobs@vertigo-games.com and include “International PR Manager” in the subject line.

Level Designer

Vertigo Games is looking for an experienced level designer to work on our future VR projects.

 

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Responsibilities include:

    • Conceptualizing and documenting level layouts in a clear and concise manner.
    • Building levels in Unity and implementing scripted encounters
    • Collaborating with a multidisciplinary team to finalize your level to a shippable state

Qualifications:

  • You have a proven ability to conceptualize and build creative and interesting game levels.
  • You are experienced with Unity and have developed games in it before.
  • You have a strong working knowledge of design, storytelling and current gameplay principles.
  • You have at least 3 years of experience in game development, and at least 1 shipped title (preferably AAA) under your belt.
  • You have great written and oral communication skills
  • You speak fluent English, Dutch is a major advantage
  • You have a passion for games and game development

Bonus:

  • You have experience in VR development
  • You have experience with shooter games

In order for us to consider your application we would receive your CV and portfolio. Your portfolio should contain source code of your projects which demonstrate your mastery in above mentioned concepts.

To apply for this position, please send your CV and application letter to: jobs@vertigo-games.com

Game Designer

Vertigo Games is looking for an experienced game designer to work on our future VR projects.

 

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Responsibilities include:

    • Conceptualizing and documenting level layouts in a clear and concise manner.
    • Collaborating with a multidisciplinary team to prototype mechanics and other forms of in-game content to their final, shippable state.
    • Managing the design and implementation of in-game systems such as loot, crafting or player levelling
    • Building levels in Unity and implementing scripted encounters.
    • Arrange and organize playtests aimed at gathering valuable design feedback.

Qualifications:

  • You have a proven ability to conceptualize and build creative and interesting game concepts.
  • You are experienced with Unity and have developed games in it before.
  • You have a strong working knowledge of design, storytelling and current gameplay principles.
  • You have at least 3 years of experience in game development, and at least 1 shipped title (preferably AAA) under your belt.
  • You have great written and oral communication skills
  • You speak fluent English, Dutch is a major advantage
  • You have a passion for games and game development

Bonus:

  • You have experience in VR development
  • You have experience with shooter games

In order for us to consider your application we would receive your CV and portfolio. Your portfolio should contain source code of your projects which demonstrate your mastery in above mentioned concepts.

To apply for this position, please send your CV and application letter to: jobs@vertigo-games.com

 

Internships

We currently have the following internships available:

 

  • PR & Community Assistant
  • Programmer Graduate
  • 3D artist
  • Game Designer

If you would like to apply for any of the above positions, please send your CV and application letter to: jobs@vertigo-games.com


 

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