JOBS

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Senior Gameplay Engineer

Vertigo Games is looking for talented senior gameplay engineers to push the boundaries of VR with their upcoming titles.

 

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Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with artists, designers and other engineers to design and implement mechanics
  • Work closely with our system engineers to implement and improve our game systems framework

Qualifications:

  • A minimum of 5 years of programming experience in the game industry
  • Shipped at least one title
  • Excellent demonstratable C# knowledge
  • Fluent in English, both verbally and written, Dutch is a plus
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • A good understanding of 3D math used in games
  • A passion for creating optimized, scalable and clear code
  • A passion for creating games

Plusses:

  • Knowledge of other C based languages
  • Experience working with Unreal or other game engines
  • Exceptional knowledge of one or more game systems (Networking, Audio, Graphics…)
  • Experience in VR development
  • Shipped a console or mobile game

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

 

Gameplay Engineer

Vertigo Games is looking for talented gameplay engineers to push the boundaries of VR with their upcoming titles.

 

Read more (Dutch)

Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with artists, designers and other engineers to design and implement mechanics

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • A good understanding of 3D math used in games
  • A passion for creating games
  • Familiar with CS fundamentals, including algorithms, data structures and design patterns
  • Experience in building and debugging games
  • Able to communicate with non-technical users
  • Fluent in English, both verbally and written, Dutch is a plus

Plusses:

  • Experience working with Unreal or other game engines
  • Knowledge of other C based languages
  • Experience in VR development
  • Experience with code and graphics performance tools
  • Experience with data-driven game development

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Graphics Engineer

Vertigo Games, the developer of Arizona Sunshine, is looking for a talented graphics engineer to push the boundaries of VR with their upcoming titles.

 

Read more (Dutch)

Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with our system engineers to implement and improve our rendering game systems
  • Work closely with our artists to design, optimize and implement graphic workflows and shaders

Qualifications:

  • A minimum of 3 years of programming experience in the game industry
  • Shipped at least one title
  • Excellent demonstratable C# knowledge
  • Knowledge of how the rendering pipeline of Unity operates
  • Strong 3D math and algorithmic skills
  • Fluent in English, both verbally and written, Dutch is a plus
  • Familiar with state of the art rendering techniques, graphics hardware, shared development and graphics APIs
  • Knowledge of lighting techniques
  • Knowledge of Cg/HLSL
  • Experience with code and graphics performance tools
  • A passion for creating beautiful, yet performant, games

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development
  • Experience working on mobile or console games

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Audio Engineer

Vertigo Games is looking for a talented audio engineer to push the boundaries of VR with their upcoming titles.

 

Read more (Dutch)

Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with the audio team to design, optimize and implement our audio game systems and features
  • Work closely with the engine team to extend audio workflows and pipelines

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • Experience with middleware such as WWise or Fmod
  • Familiar with spatial audio solutions (e.g. Oculus Audio or Steam Audio)
  • A passion for creating games and interactive sound
  • Able to communicate with non-technical users
  • Fluent in English, both verbally and written, Dutch is a plus

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development
  • Extensive knowledge with multi-threading

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Networking Engineer

Vertigo Games, the developer of Arizona Sunshine, is looking for talented networking engineers to push the boundaries of VR with their upcoming titles.

 

Read more (Dutch)

Responsibilities:

  • Write clear, portable and maintainable code
  • Work closely with our system engineers to implement and improve our networking game systems
  • Work closely with our game teams to implement networking for features
  • Develop and maintain cloud based server solutions
  • Versioning and maintaining backwards compatibility of networking systems

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Fluent in English, both verbally and written, Dutch is a plus
  • Experience in client, server and network development
  • Experience with RESTful and JSON
  • Knowledge of concurrency, fault tolerance, distributed systems and scalability
  • Comfortable with Linux and UNIX server environments
  • A passion for creating games

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development
  • Experience working on mobile or console games
  • Experience with containerized systems and deployments (e.g. Docker, Kubernetes)
  • Understanding of various security methods and protocols such as Authentication and Access control, Cryptography, Obfuscation
  • Experience with developing authentication systems

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

Tools & Automation Engineer

Vertigo Games is looking for a talented audio engineer to push the boundaries of VR with their upcoming titles.

 

Read more (Dutch)

Responsibilities:

  • Write clear, portable and maintainable code
  • Design and implement tools for the game team
  • Design and implement automation standards and systems

Qualifications:

  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Fluent in English, both verbally and written, Dutch is a plus
  • Experience in the creation of automation frameworks
  • Experience with build automation software such as Teamcity and Jenkins
  • Comfortable interfacing with large C# codebases
  • An understanding of tools used by games, such as exporters, combiners, visual scripting and deployment systems
  • A passion for game development and sustainable software

Plusses:

  • Experience working with Unreal or other game engines
  • Experience in VR development

Required application materials:

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them

Do not: send a full project or github that we have to browse through to find the juicy details

To apply for this position, please send the above to: jobs@vertigo-games.com
Due to the volume of replies we receive, we will not be able to respond to every application.

PR & Community Assistent

Verdien PR & community XP bij Vertigo Games, een vooraanstaande VR game studio! Bundel je krachten met ons dev team in co-op en werk aan enkele van ’s werelds populairste VR game brands tot nu toe.

 

Read more (Dutch)

Vertigo Games werd in 2008 opgericht in Rotterdam. Met een reeks PC en console games achter de boeg maakten we in 2013 de definitieve sprong in de meest meeslepende vorm van gaming: virtual reality! Sindsdien hebben we een aantal van de bestverkochte VR games gelanceerd voor Vive, Oculus en PlayStation VR, waaronder de bekroonde VR zombie shooter Arizona Sunshine.

Wij bieden een passende stagevergoeding en begeleiding tijdens je eerste stappen in de gamesindustrie.

Werkzaamheden:

  • Assisteren van het marketing team bij het uitrollen van internationale campagnes
  • Onderzoeken, presenteren en toepassen van nieuwe ontwikkelingen op het gebied van social media marketing
  • Creëren en uitrollen van een community content plan in samenwerking met ontwikkelingsteam en partners
  • Beheren van de speler community via o.a. social media en fora
  • Schrijven van commerciële teksten voor uiteenlopende doeleinden
  • Assisteren tijdens gamebeurzen en evenementen
  • Updaten en uitbreiden van de pers- en influencerdatabase
  • Coördineren en afhandelen van PR aanvragen
  • Ondersteunen van partner relaties waaronder studio’s, first party en online stores
  • Ondersteunen van het ontwikkelingsteam met diverse productie-gerelateerde taken

Gewenste profiel:

  • Een HBO/WO student in de richting communicatie/marketing
  • Passie voor (VR) games en interesse in de werking van de industrie
  • Kennis van programma’s zoals Microsoft Word, Excel en Outlook
  • Vloeiend gesproken en geschreven Engels
  • Gevoel en interesse voor creatief schrijven
  • Nauwkeurig en detail georiënteerd
  • Kennis van Adobe Photoshop is een pre

Wat bieden wij:

  • Begeleiding tijdens je eerste stappen in de internationale gamesindustrie
  • Een passende stagevergoeding
  • Gaming on the job (field research!)

Interesse? Stuur je CV en motivatiebrief naar: Kimara Rouwit.

Level Designer

Vertigo Games is looking for an experienced level designer to work on our future VR projects.

 

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Responsibilities include:

    • Conceptualizing and documenting level layouts in a clear and concise manner.
    • Building levels in Unity and implementing scripted encounters
    • Collaborating with a multidisciplinary team to finalize your level to a shippable state

Qualifications:

  • You have a proven ability to conceptualize and build creative and interesting game levels.
  • You are experienced with Unity and have developed games in it before.
  • You have a strong working knowledge of design, storytelling and current gameplay principles.
  • You have at least 3 years of experience in game development, and at least 1 shipped title (preferably AAA) under your belt.
  • You have great written and oral communication skills
  • You speak fluent English, Dutch is a major advantage
  • You have a passion for games and game development

Bonus:

  • You have experience in VR development
  • You have experience with shooter games

In order for us to consider your application we would receive your CV and portfolio. Your portfolio should contain source code of your projects which demonstrate your mastery in above mentioned concepts.

To apply for this position, please send your CV and application letter to: jobs@vertigo-games.com

Game Designer

Vertigo Games is looking for an experienced game designer to work on our future VR projects.

 

Read more

Responsibilities include:

    • Conceptualizing and documenting level layouts in a clear and concise manner.
    • Collaborating with a multidisciplinary team to prototype mechanics and other forms of in-game content to their final, shippable state.
    • Managing the design and implementation of in-game systems such as loot, crafting or player levelling
    • Building levels in Unity and implementing scripted encounters.
    • Arrange and organize playtests aimed at gathering valuable design feedback.

Qualifications:

  • You have a proven ability to conceptualize and build creative and interesting game concepts.
  • You are experienced with Unity and have developed games in it before.
  • You have a strong working knowledge of design, storytelling and current gameplay principles.
  • You have at least 3 years of experience in game development, and at least 1 shipped title (preferably AAA) under your belt.
  • You have great written and oral communication skills
  • You speak fluent English, Dutch is a major advantage
  • You have a passion for games and game development

Bonus:

  • You have experience in VR development
  • You have experience with shooter games

In order for us to consider your application we would receive your CV and portfolio. Your portfolio should contain source code of your projects which demonstrate your mastery in above mentioned concepts.

To apply for this position, please send your CV and application letter to: jobs@vertigo-games.com

 

Internships

We currently have the following internships available:

 

  • PR & Community Assistent (Dutch)
  • Programmer
  • 3D artist
  • Game Designer

If you would like to apply for any of the above positions, please send your CV and application letter to: jobs@vertigo-games.com


 

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